Welcome to S O S, Son Of Stagefright - The Sequel.  If you missed Stagefright,
I'm not surprised.  It was written in SmartBasic to run on the Coleco Adam
computer (5 extra points if you remember the Adam - 10 if you owned one).  This
version was completely recoded in AGT - which I highly recommend - and the plot
redeveloped and rewritten make it more enjoyable.

The object of the game is to find your way out of an old abandoned theater.
Along the way you'll run into creaky catwalks, raging rivers, mini mazes,
rogues, royalty, rats and a zoo keeper. You will endure puns, perils, prat-
falls, word play, bad jokes, and a mild innuendo or two.  The screen will
show a running account of your predicament, and you will enter your wishes on
the keyboard.  For instance, if you are told that there is a wild man-eating
kumquat behind the door, you might enter:  CLOSE THE DOOR.

Phrase commands in a verb-noun-preposition-object order, such as THROW (verb)
THE LITTLE BOOK (noun) AT (preposition) THE FLAMING DUCK (object).  DON'T use
periods, question marks, etc. at the end of the sentence.  Commands can be
combined and pronouns used for repeated references to the same thing:  LIGHT
THE LAMP THEN GIVE IT TO THE BARTENDER.  If something doesn't seem to work, try
re-phrasing it.  (AND, THEN, "," and ";" can link commands)


Pressing "?" brings up information on key assignments.  Use the BACKSPACE key
to edit your commands.  (The LEFT ARROW key is shorthand for "WEST")

Here are a few special commands:

AGAIN, G    - REPEAT LAST COMMAND
BRIEF       - GIVE SHORT ROOM DESCRIPTIONS
COMMANDS    - SHOW THIS LIST AGAIN
HELP, H     - HINTS (IF AVAILABLE)
INVENTORY, I- SHOW INVENTORY
LIST EXITS  - SHOW THE "ROOM'S" EXITS
LOOK, L     - DESCRIBE "ROOM"
QUIT, Q     - END THE GAME
RESTORE     - RESTORE SAVED GAME
SAVE        - SAVE GAME
SCORE       - SHOW SCORE
SCRIPT      - SEND MESSAGES TO PRINTER
SHOUT       - TOGGLES SOUND ON/OFF
UNSCRIPT    - STOP SENDING TO PRINTER
VERBOSE     - GIVE FULL DESCRIPTIONS
?           - LIST OF KEY ASSIGNMENTS

Explore and have fun with the game.  PUSH, PULL, TURN, PLAY, EXAMINE and READ
any and everything.  There is no telling where I might have hidden some
perverse little goodie.  Watch your score.  A jump upward means you're doing
well.  A sudden drop probably means you just did something that will prevent
you from completing the game.  SAVE the game frequently and you will be able to
"backtrack" and try different strategies.

If you do want to check on some point, a $5.00, one time registration fee will
give me all the incentive I need to send a map and correspond on any and all
aspects of the game.

MIKE MCCAULEY
1442 SORREL ST.
SIMI VALLEY, CA 93065

Relax and enjoy.  By my count, there are only 28 ways to die.  (Nothing serious
though, I assure you.  Only little things like falls, explosions, drowning,
transmutations, liquification, broken heart, embarrassment, old age, fire,
mincing and the ever popular collapsing room.) BREAK A LEG!